Projects
Things I've built
Current work is Rust tooling for coding agents. Below that is the archive — six years of side projects, game jams, and university group work.
- In progress2026
murmr
Voice dictation that doesn't stop at transcription — it shapes what you said into a prompt worth sending.
- Rust
- Whisper
- In progress2026
Loopy
Breaks a task into composable blocks, then loops a coding agent through them with review gates.
- Rust
- WebSockets
- In progress2026
skills
Provider-neutral agent skills — installable into Claude Code, Codex, Cursor, or anything else that speaks the spec.
- In progress2026
yard
Spatial control plane for AI coding agents — projects as places, workers as units you direct on a map.
- Rust
- React
Archive
Older projects, kept findable and grouped by who they were built with. These link straight to the source.
A³5
- EtherBet2023Ethereum betting app for NBA, NHL, and LCS outcomes
- Archetype2021Side-scrolling typing game, Godot, for the CSSA game jam
- QuickCuisine2020Restaurant ordering system prototype
- Interdimensional Slime20192D platformer, Unity, built for PegJam
- 1HP Dungeon2019Top-down dungeon crawler, Unity, for the CSSA game jam
Coursework2
Solo8
- KMeans2023K-means clustering from scratch
- Brackify2022Tournament bracket builder
- Find-Me2020Movie finder, built to learn React
- Reco-Me2020Movie recommendations via collaborative filtering
- Help-Me2020Microcontroller script that texts me on a button press
- Procedural Map Generation2020Perlin-noise terrain generation in Unity
- Red-Black Tree2019Self-balancing tree with a Java GUI that shows the rotations
- Learn2Jump20192D platformer, built to learn Unity and C#
